The game is launched!
I finished the game in time! well kind of... ¯\_(ツ)_/¯
First of all I wanna say thank you to all my viewers on Twitch! Thank you for supporting me while I've been working on this. It's been tough. And it's not finished yet, that's for sure. This is my first game ever and it's a visual novel. It's quite buggy at this point but should be playable nonetheless. I'm already thinking about some updates to add features I didn't have time to add. There's also some weird bugs with the Dialogic plugin due to some bad code from my part.
I wasn't able to finish the story exactly like I wanted so I expect that I will rewrite quite a lot for a future update. The story changed quite a lot during the development and I've been writing chapter by chapter. I'm not really a writer so it's been really difficult but I realized that... This is fun to do! I want to do more of this!
What's next?
Well. I want to update the game. Fix bugs and add features like auto forward, stuff like visual novels usually have. Sound effects would be nice too and I really want to make some music for the game. There's a bunch of stuff for me to learn so I'll work on this until I feel like it's just as I want it to be. Maybe I'll learn something and make more games, who knows!
Files
Get When We Were
When We Were
Regain your lost memories in this journey through a dark night.
Status | In development |
Author | asogaut |
Genre | Visual Novel |
Tags | anthro, Cute, Furry, Godot, Halloween, Indie, Short, Singleplayer, Story Rich |
Languages | English |
More posts
- #1 Devlog - The Art4 days ago
- #1 Update - Custom UI and Title Screen11 days ago
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