A downloadable game for Windows

Overview

When We Were is a short visual novel experience where you play as a character lost within himself. Journey through the night and meet old friends to help recover your memories.

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Features

  • Three different endings based on your dialogue choices.
  • Low-poly style characters with several expressions and poses.
  • A bunch of photographic backgrounds shot by me and edited using blender.
  • Bugs! This is my first game project ever, so there will be bugs. I plan on fixing these with upcoming updates.

Development

This is my first game ever! I saw the Spooktober jam on itch and thought, hey maybe I should try this. Making a visual novel was a great way to learn some of the basics of making games. My goal for the story was to make a narrative driven by inner dialogue. All of the backgrounds except two are photographs taken by me and then processed using blender. All of the 3D models are made by me and then rendered as 2D sprites for use in Godot.

Content warning

This game contains foul language, abusive relationships, tobacco, cartoon violence and death. The game does not contain any jump scares. Visually it's very mild.

Credits

Planning: asogaut
Writing: asogaut
Backgrounds: asogaut
3D Models: asogaut
Character Concept Art: Vesper @batfux
Color Palette: Vesper @batfux


Future Updates.
  • Audio update with custom music made by me.
  • UI update with automatic forward and improved visuals.
  • Save feature.
  • Fine tuning and adding new graphics for the ending.
  • Bug fixes! The game is missing a few things right now!
  • Mac and Linux version on the way!


Download

Download
when_we_were.zip 171 MB

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